Not just Elden Ring! The Japan Game Awards Amateur Division and U18 section are also announced -Creators who will lead the next generation gather [TGS2022]

Tokyo Game Show 2022 (TGS) is being held from September 15 to September 18, 2022. The Computer Entertainment Association has announced the japan game awards 2022. In this article, we will introduce the winners / winners of the Minister of Economy, Trade and Industry, Annual Work Division, Game Designers Awards, Amateur Division, and U18 category.

Annual work division

[Grand Prize] Elden Ring (Elden Ring)

Minister of Economy, Trade and Industry's Minister of Economy, Trade and Industry

Mr. Hideaway Miyazaki

Game Designers Grand Prize

Inscription

Minister of Economy, Trade and Industry and Annual Work Division are also introduced in this article, so if you are interested, please see.

Japan Game Award 2022 Amateur Division Grand Prize

WHY

[Grand Prize] Ripples (Producer: Samba Danbury / HAL Osaka)

This year's amateur category awards are as follows.

[Grand Prize]

Ripples / PC / HAL Osaka / Samba

[Excellent Award]

Gear Nathan / PC / HAL Osaka / NYU ★ ! SEPARATE / PC / HAL Osaka / O. Depressa Super Cobb Side Nauru Chan / PC / HAL Nagoya / Rainbow Spiral Dragon Ripples / PC / HAL Osaka / Samba Follow You / PC / Hal Tokyo / Sea

[Honorable work]

Alice in Window land / PC / Nagoya Joaquin Vocational School / Dynamite KAYO'S Thunder Roar / PC / HAL Tokyo / Bamboooooooooooon DRAGKNCOKFIGHT / PC / Nippon Joaquin College / DAN5 How to Die. / PC / ECC Computer College / well Dig Corps Procyon / PC / HAL Tokyo / Hasura

Japan Game Award 2022 U18 section

[Gold Award] OK Warehouse Company (Producer: Ken Tamara / Toshiba High School)

A game that becomes an employee of OK Warehouse Company and organizes warehouses while teaching part-time jobs. A part-time job that imitates the movement of employees. A unique game system, such as using the nature of a part-time job and capturing various puzzle stages, is full of fun to solve authentic puzzles.

[Silver Prize] (Producer: Yusuf Takata / Tokyo Metropolitan Komatsugawa High School)

A looked-down shooting action developed at high speed. Defeat the enemy while making full use of Barrett Time and clear the stage. A stylish shooting battle using Barrett Time. It is refreshing if you move around at high speed, bounce off the bullet, and decide an accurate blow. A high action work.

[Bronze Award] Nauru (Producer: Yogi Shimohira / Tokyo Metropolitan Some High School)

A game that aims to be a goal on the stage through a narrow passage, taking advantage of the softness of the body. The softness of the protagonist Name, the enemy of slimy movement, his SE unified with water sound, and the unique worldview like a sewerage creates a unique feeling of unpleasant feeling. A work.

[Collaboration platform award] Nintendo Switch with navigation! His first game programming Impulse ball (Producer: BYU Hachimaki / Sendai City Ashikaga Junior High School)

A game that aims for a goal by flying the ball that changes color in the direction of the camera facing. There are some tricks in the operation of the ball, and the exquisite feeling of operation that can not be controlled and can be powered by the fingertips. The work is the work.

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